diego moises montes guzman zinkete Location: camas, Espaņa Member Since: July 2005 Last Updated: 29 November 2008 Portfolio Views: 4676 Chosen as Favorite: 6
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Headphone Girl 3ds max, mental ray, Photoshop, ZBrush September 2008
hello! this is my latest work.
I made it to learn about mental ray render and mental ray skin sub surface scatering shader. This is my first work with mental ray, and I hope to go into mental ray renderer in deph. It also has helped me to practise hair in a character. I have used ornatrix.
The final image was composed in layers in photoshop. I mixed the beauty pass, an accentuate occlussion ( to mark the hard lines), a soft occlusion ( for the soft volumes) and the hair ( rendered in scanline because 3ds max crashed when I rendered ornatrix hair and sss material in mental ray). Finally I made color corrections thanks to a id render.
I hope you like it, and I wait for your critics and comments. I also hope you can understand what I am writting, my english is not very good